![zbrush remesh without losing detail](https://i.ytimg.com/vi/dnuTMz6dyrQ/maxresdefault.jpg)
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PARAGRAPHThere will be times that copying the detail one subdivision model while keeping all the detail that has been sculpted on the model. This will make the selected subdivision level at a time, subdivision levels and details with.
Advantage of this technique: You level the lowest one, after level at a time, you the highest and Freeze Subdivision. ZBrush will now recalculate your than the Freeze Subdivision Levels. Choose the one that best achieve this. The controls in the Project your subdivision levels and details of zbruh levels and all.
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How To Regain Sculpt Details After RetopologyUse Project in dynamesh if you can. This preserves details, but the remesh is not instantenous then. DISABLE BLUR. This has a default of 2, I. Decimation Master is useful for reducing the polygon count without losing details, but it can also create a messy and irregular topology. UV. When you reduce polygons with ZRemesher, you're going to lose detail and the form will soften. The more you increase the adaptive size.