![udim in zbrush](https://i.ytimg.com/vi/3rhWljtz6_c/maxresdefault.jpg)
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Find the Texture Map option Texture Map option in the the viewport, as well as we find an Import option.
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I was in hope I enthusiasm for Substance Painter Thank.
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(ZBrush x Substance) Bake High-Poly to Low-Poly Detail (FAST!!)UDIM Importer is a small plugin designed to help bridge the gap in some texturing/sculpting workflows, where you may have the need to. Import your 3D asset in Zbrush and go to Polygroups -> UV Groups. This will create a polygroups based on UDIMs. The workflow for ZBrush and Substance Painter is enhanced. With the UDIM layout option, there will be no normal seams issues.
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