![zbrush 2019 exporting model cant find uvs in maya](http://what-when-how.com/wp-content/uploads/2012/06/tmp7eea64.png)
How to export uv map from zbrush
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HOW TO EXPORT FROM ZBRUSH TO SUBSTANCE PAINTER HIGH POLY TO LOW POLY BAKING (BEGINNERS TUTORIAL)Substance says "Errors have been found while splitting meshes per UV tile: Mesh Check the UVS of both high and low in maya to verify. Upvote. I exported a leaf obj with uv's and they would disappear as soon as I imported into Maya. The workaround was to export as new.freefreesoftware.org, and copy and. 1. Bring Ztool to its lowest subdivision. · 2. Go into UV Map and Morph UVs to check that they are properly sewn together. · 3. Go into DipMap -> Clone.
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