![reprojecting in zbrush](https://i.pinimg.com/originals/76/ac/9a/76ac9ac6add862be3eb76cc80d2f29e1.png)
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PARAGRAPHThere will be times that polygon count over how many of subdivision levels and all. This process can be faster than the Freeze Subdivision Levels.
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HOW to POSE Character In ZBRUSH ll EASY TRICKReversing the normals of the mouthbag polygons improves the result quite alot. But vertices are still �fleeing� from the mouth. The primary purpose of Projection Strength is to adjust flipped normals. If you find your vertices are being projected extremely inaccurately when a new mesh is. Reprojecting your mesh onto a mesh with clean topology is extremely handy and Zbrush has multiple ways of doing just that! Let's get into the different ways it.
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